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"Just played it for the first time a few days ago and I'm addicted. "I love this mod," one of the many YouTube commenters gleeful over the Brutal Doom v20 trailer writes. Brutal Doom gives it back some of that impact, and since it preserves the original's old, pixelated graphics, it gets away with things modern games with modern graphics wouldn't. I realize that this may sound a little psychotic out of context, but it's what Doom fans want, not because out a blind appetite for violence, but nostalgia for the original.
![brutal doom v21 dual wielding brutal doom v21 dual wielding](https://pbs.twimg.com/media/C8t77ZDXkAEVRyH.jpg)
" Brutal Doom is Brutal because when you fire a shotgun into an enemy's face, you can feel like your chest is being punched as the recoil shakes the camera, the loud, sharp and metallic sound of the blast rips through your ears, and behind the large muzzle flash, you see the enemy's head being ripped open, with pieces of grey matter, flesh, skull, eyeballs, and teeth being launched all around the room and sticking on the walls and ceiling." " Brutal Doom is not Brutal because when you shoot an enemy there is a lot of blood," SGtMarkIV told me. Brutal Doom gives it back some of that impact
![brutal doom v21 dual wielding brutal doom v21 dual wielding](https://i.imgur.com/Dry1Av5.png)
The walking speed, the way blood now splatters and drips down from the ceiling, the extra bass added to shotgun blasts.ĭoom was shocking at the time. The animations are obvious additions, as are the new and improved weapons, but it's the little things that make the biggest difference. It may not sound like it, but there's a very subtle, meticulous craft to SGtMarkIV's imp mutilation. This allows you to point a shotgun at an imp's head and shoot it clean off, or shot him in the legs, watch him scream for help, then come close and kick him to death. Brutal Doom introduces a variety of animations and "hit boxes," which detect which part of the imp's body you shoot. In the vanilla version of Doom, for example, when you shoot an imp, he always falls over and dies the same way.